Sometimes the difference between a cool shot and a great one is movement. Camera shake is one of those subtle touches that adds real punch to a scene—but too often, it’s either too jittery or too complicated to implement.
In my latest YouTube tutorial on 1MorePush, I break down a super simple way to get smooth, natural camera shake using only Blueprints in Unreal Engine. No plugins. No C++. Just a clean little system you can drop into any project.
🎥 Here’s what I walk through:
- How to build the shake using a Timeline and a few Blueprint nodes
- Connecting the shake to your camera actor
- Adjusting intensity, randomness, and triggers
- Creative ideas: footsteps, gunfire, explosions—you name it
If you’re someone who wants to level up your visuals one small step at a time, this tutorial is for you. It’s all about the little pushes that add up to a big difference.
👉 Watch the full tutorial here: Unreal Camera Shake — Simple Blueprint Tutorial
👉 Check out more tutorials, behind-the-scenes, and my creative journey at: NicWhiteVideo.com
💬 If it helps, let me know! I’d love to hear what you’re working on next.
And of course—like, follow, and subscribe if you’re into leveling up your craft, one more push at a time.